Tanks 3D

A small 3D Tanks game made in Unity with C# as part of an assessment for my Programming AI for Games unit.

The game features two levels: One filled with troop tanks which pursue the player until they are destroyed, and the other containing a boss tank which will require the player to get through all three phases of the fight before they can defeat it.

The game also showcases different AI concepts being used, such as Finite State Machines, A* Pathfinding, and Fuzzy Logic.